Robo Rally
BGG Rank: 1670
Players: 2 - 6, Recommended: 6+, Best: 6+
Playing Time: 120 minutes
Weight (Complexity): 2.36 / 5
Mechanisms: Action Queue, Bias, Grid Movement, Hand Management, Line of Sight, Lose a Turn, Modular Board, Pattern Movement, Programmed Movement, Race, Simultaneous Action Selection, Slide / Push, Square Grid, Take That, Turn Order: Stat-Based, Variable Player Powers, Variable Set-up
Designer: Richard Garfield
Artist: Benjamin Raynal
Category: Miniatures Fighting
The race is on for the robots of the Robo Rally automobile factory who work long, hard days at the assembly line building highâspeed supercars, but never get to see them in action. On Saturday nights, the factory comes to life as the ultimate race course with treacherous obstacles and rival sabotage. In Robo Rally, players move their robots through the course by speeding through corridors and dodging traps to reach each checkpoint first. Only the strongest robots survive!
Enter the world of mad machines and dangerous schemes in the Robo Rally board game. Players control their robot with game cards which reveal directions on how the robots can move through the hectic Robo Rally automobile factory. Use strategy to outsmart rival robots while racing towards each checkpoint in your chosen course in numerical order. Beware of factory obstacles such as industrial lasers, gaping pits, and moving conveyer belts that can make or break the race.
The 2016 edition of Robo Rally differs from earlier versions in a number of ways:
Players each now have their own deck of twenty cards, with the same cards in each deck. On a turn, a player draws nine cards from their deck, programs five of the cards, then discards the rest. Two cards says "Again" and repeat the action programmed in the previous slot; one card says "Energy" and gives a energy cube which you can use to buy options.
Since each player has their own deck, the cards no longer have priority numbers to determine who moves first. Now movement order is determined by whoever is closest to a transmitter on the game board.
When players are damaged, they no longer receive one less card for each damage (or have one of their program registers locked) at the start of a round; instead they receive damage cards that will be shuffled into their decks. "Normal" damage from the board or a robot laser gives you "spam" damage. When you program one of these cards, you remove it from play at the appropriate time and replace it in the register with the top card from your deck. Surprise! Other types of damage exist, with a Trojan horse granting you two spam, a virus infecting nearby players, and a worm forcing you to reboot, which gives you even more damage. By playing the damage, though, you remove it from your deck.
Average Playing Time | 2-4 hours |
---|---|
Best Player Count | 4 Best, 5 Best |
Collection | Kevin |
Difficulty | Opener/Closer |
Played | Unplayed |
Recommended Player Count | 3 Players, 4 Players, 5 Players, 6 Players |
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Players: 2 - 6, Recommended: -, Best: 6
Playing Time: 60 minutes
Weight (Complexity): 0.00 / 5
The Wet & Wild expansion drenches your Robo Rally games with three new double-sided game boards featuring new elements like water spaces, ledges and ramps, and crushers! Also includes 5 brand new Upgrade cards! Contains 3 updated game boards from the out-of-print Armed & Dangerous (1995) expansion, and 3 brand-new game boards!
Features:
Water: Slows down robot movement
Ledges and Ramps: Different levels to race on
Crushers: Dangerous to robots, only in certain registers
5 new upgrade cards
Contains:
3 Double-Sided Factory Game Boards
5 Upgrade Cards
-description from publisher's website
Boards
Transition / Coliseum*
Trench Run / Flood Zone*
Water Park / Circuit Trap*
* Originally in RoboRally: Armed and Dangerous
Upgrade Cards
Turbo
Edge Guard
Diffuser
Calculated Odds
Bunny Hop
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Players: 2 - 6, Recommended: -, Best: 6
Playing Time: 60 minutes
Weight (Complexity): 0.00 / 5
The Chaos & Carnage expansion adds variability to your Robo Rally games with three new double-sided game boards featuring new elements like teleporters, randomizers, and crushers! Also includes 5 brand new Upgrade cards!
Features:
Teleporters: Get around obstacles quickly by ‘porting to the other side.
Randomizers: Need some help? Try your luck.
Crushers: Dangerous to robots, only in certain registers.
5 new upgrade cards (Stun, Mirror, Leaching, Indirect Fire, Controlled Chaos).
Contains:
3 Double-Sided Factory Game Boards (a new board on one side, a classic board on the other!)
5 Upgrade Cards
-description from publisher's website
Boards
Pushy / Laser Maze*
Labyrinth / Gear Box*
Stop & Go / Chasm*
* Originally in RoboRally: Armed and Dangerous
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Players: 2 - 6, Recommended: -, Best: -
Playing Time: 90 minutes
Weight (Complexity): 0.00 / 5
The Thrills & Spills expansion slides into your race courses with 3 new double-sided game boards featuring new elements like flamers, oil slicks, and portals! This expansion also includes 5 brand-new upgrade cards!
Features:
Introduces oil slicks, flamers, and portals!
Includes 5 new upgrade cards!
Contains
3 12x12 double-sided factory floor boards
5 Upgrade Cards
-description from publisher's website
Boards
Fireball Factory / Black Gold
Gauntlet of Fire / Portal Palace
The "O" Ring / Locked
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Players: 2 - 6, Recommended: -, Best: -
Playing Time: 60 minutes
Weight (Complexity): 0.00 / 5
Introducing a brand new way to build your Robo Rally Courses! The Master Builder Expansion contains new 6x6 grid boards which allow for crazy course shapes and endless opportunity. This expansion also adds Factory Floor Tokens which are individual grid spaces with various elements on them. These tokens can be placed onto the board for exciting course customization!
These expansion boards and tokens are fully compatible with all existing Robo Rally boards. Tinker away with the Master Builder Expansion!
FeaturesNew 6x6 grid boards allowing unique race tracks!
New Factory Floor Tokens which are individual grid spaces with various elements on them.
Add new twists to your courses and connect boards in ways you never could before!
5 New Upgrade Cards!
Fully compatible with all existing Robo Rally Boards.
Contains8 Double-Sided, 6x6 Factory Game Boards
1 Two Sided Docking Bay
5 Upgrade Cards
17 Factory Floor Tokens
-description from publisher's website
Boards (6x6)
The Wave / Coming & Going
Doubles / The H
Circles / The Zone
All Roads / Winding
Assembly / The X
The Oval / Convergence
Whirlpool / Blueprint*
Mergers / Tabula Rasa*
* Blueprint and Tabula Rasa are blank boards and are, therefore, functionally identical
Boards (2x6)
Docking Bay A / Docking Bay B
Upgrade Cards
Anchor
Overclocked
The Oppositron
Top Heavy
Moon Walk
BadPritt rated: N/A/10
10
Redbeardin84 rated: N/A/10
2017
tazz rated: N/A/10
Singapore Collection.
Diederik rated: N/A/10
xxx
rookie rated: N/A/10
Complexity: 2,27/5
Sir Ash rated: N/A/10
BMB2
Finnan rated: N/A/10
en P43
dordas rated: N/A/10
20€
tgmcduff rated: N/A/10
Reviewed on TheGlassMeeple.com
ispeakmath rated: N/A/10
Opened, never played.
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