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E2
Tammany Hall
Tammany Hall - Image 2
Home / Eurogame

Tammany Hall

BGG Rank: 930
Players: 3 - 5, Recommended: 5, Best: 5
Playing Time: 90 minutes
Weight (Complexity): 2.78 / 5
Mechanisms: Area Majority / Influence, Auction / Bidding, Auction: Sealed Bid, Catch the Leader, Variable Player Powers
Category: Negotiation, Political, Territory Building
Family: Cities: New York (New York, USA), Components: Map (City Scale), Crowdfunding: Kickstarter, Digital Implementations: BoardSpace, Digital Implementations: SlothNinja, Political: Elections
Designer: Doug Eckhart
Artist: Peter Dennis
Publisher: StrataMax Games, IDW Games, Pandasaurus Games
Category: Eurogame
  • Description
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"The way to have Power is to take it" - William "Boss" Tweed Tammany Hall is a game of backstabbing, corruption, temporary alliances, and taking power at all costs. If you want to rule New York, you are going to need to play the city's growing immigrant populations against one another. Help the immigrant groups who owe you political favors, call in those favors to slander your rivals, and win elections. In Tammany Hall, players help immigrants settle in New York, collect political favors from those immigrant groups, send ward bosses into Manhattan to secure votes, and slander political opponents. An election is held at the end of every fourth year, and the player who uses his power base best will be elected mayor. The Mayor's grip on the city is tenuous at best. After every election, the Mayor must pay off his political rivals by placing them in offices that they can wield to try to take control of the city. Every player is your friend, every player is your enemy. Tammany Hall was the political machine that dominated New York City politics by organizing the immigrant populations. While the organization's influence spanned from its founding in the 1790s to its collapse in the 1960s, this game is set in lower Manhattan roughly between 1850 and 1870 – the era of Boss Tweed.

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Average Playing Time

2-4 hours

Best Player Count

5 Best

Collection

Kevin

Difficulty

Standard

Played

Unplayed

Recommended Player Count

3 Players, 4 Players, 5 Players

Soledade rated: N/A/10

I was very very disappointed with this game. Mainly because it's a real king making game. Players can actually do their bests but eventually the winner will be found because of a third party's actions. I hate games like this and especially when this flaw comes so obvious. It's a classic euro style game with cubes and discs with a pasted theme on it. Another absolute evidence in the game is how players don't have any escape if they make any mistakes. There's no catch-up mechanism, the player(s) who starts better in the game will almost for sure win it and those who made a few mistakes or (much more important) were pushed away by an unfortunate coincidence of shots against by 2/3 players will definitely not win. In fact, the best thing they should do in such a situation is to renounce the game and give up, not interfering in victory. I played this game once, I don't think I will ever play it again and I had a very bad experience from the first quarter of the game 'till its end. Maybe the worst player should pick up his role first and after him the second worst and so on. It's not very thematic but then again, so isn't the game. Gorgeous board and box (Peter Dennis at his best) and excellent Warfrog kind components. (R)

ericbjohnson rated: N/A/10

Gaming:

cookieeemonster rated: N/A/10

Was a success with some guild members

pater pan rated: N/A/10

4/10,

SpielPortugal rated: N/A/10

Nº 179

magegame rated: N/A/10

Rules

hauwech rated: N/A/10

1st edition in a white box

Klode rated: N/A/10

(5p) 2013

gentequejoga rated: N/A/10

Marcelozepo

Drennargh rated: N/A/10

cool maar moeilijk?

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