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A4
The Witcher: Old World
The Witcher: Old World - Image 2
Home / Storytelling

The Witcher: Old World

BGG Rank: 331
Players: 1 - 5, Recommended: 5+, Best: 5+
Playing Time: 150 minutes
Weight (Complexity): 2.88 / 5
Mechanisms: Card Play Conflict Resolution, Deck, Bag, and Pool Building, Dice Rolling, Events, Hand Management, Increase Value of Unchosen Resources, Narrative Choice / Paragraph, Open Drafting, Pick-up and Deliver, Point to Point Movement, Race, Role Playing, Solo / Solitaire Game, Variable Player Powers, Variable Set-up
Category: Adventure, Fantasy, Fighting, Miniatures, Novel-based, Travel, Video Game Theme
Family: Books: The Witcher, Components: Miniatures, Components: Multi-Use Cards, Creatures: Monsters, Crowdfunding: Catarse, Crowdfunding: Kickstarter, Crowdfunding: zagramw.to, Misc: LongPack Games, Players: Games with Solitaire Rules
Designer: Łukasz Woźniak
Artist: Bogna Gawrońska, Damien Mammoliti
Publisher: CD Projekt RED, Go On Board, ADC Blackfire Entertainment, Conclave Editora, Delta Vision Publishing, Dexker Games, Fantasmagoria, GaGa Games, Geekach Games, Gen-X Games, Ion Game Design, Korea Boardgames, Matagot, Pendragon Game Studio, Rebel Sp. z o.o., Surfin' Meeple China, Yayoi The Dreamer
Category: Storytelling Tag: The Witcher

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  • The Witcher Adventure Game The Witcher Adventure Game
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In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise. Set years before the saga of Geralt of Rivia, The Witcher: Old World explores a time when monsters roamed the Continent in greater numbers, creating a constant peril that required the attention of expertly trained monster slayers, known as witchers. Five competing schools trained their adepts through brutal regimes, and once fully prepared, these now-recognized witchers set off to explore the land, seeking trouble and adventures and helping others for coin. In this competitive adventure board game, 2-5 players travel across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes brawling with other witchers to defend their school's honor! The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as "signs". Through card synergy, players aim to achieve powerful combos as they utilize their witcher school's hallmark abilities to their full potential. Quests, battles, and even dice poker allow each player to earn money, obtain new items, and train their skills. The first player to acquire 4-6 trophies, with the number being set at the start of play, wins the game instantly. You can obtain trophies by killing monsters, instigating and winning chaotic tavern brawls against another witcher, training attributes to their highest level, and resolving certain quests throughout their adventure. The game will include a Solo Mode that will allow for a solitaire adventure on the Continent.

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Average Playing Time

2-4 hours

Best Player Count

2 Best, 3 Best

Collection

Kevin

Difficulty

Standard

Played

Unplayed

Recommended Player Count

Solo, 2 Players, 3 Players, 4 Players

Expansion Image
Players: 1 - 5, Recommended: -, Best: -
Playing Time: 150 minutes
Weight (Complexity): 2.00 / 5
The Exclusive Monster Pack includes 3 new Monster Miniatures, each with a special Monster Card, designed to fit the Expansion it's connected with. Skellige Expansion: SIREN Don't be fooled by their beautiful singing. In the high seas, when you hear soothing songs, turn back. Turn back and don't even look around your shoulder. Legendary Hunt Expansion: KAYRAN The Kayran laughs at poisons, or it would laugh if it had a sense of humor. Instead, it has long, heavy tentacles, covered in poisoned mucus. Although it looks like a seabound creature, it may travel through rivers and roam the Continent spreading horror. Mages Expansion: KOSHCHEY Wizards' dreams of power sometimes take them too far. To the road from which there is no return. Koschey is a magical being, made to serve its powerful master. And to murder... primarily to murder.
Expansion Image
Players: 1 - 5, Recommended: -, Best: -
Playing Time: 150 minutes
Weight (Complexity): 2.50 / 5
Mounted Eredin is an exclusive alternative sculpted miniature and a special Card for the Wild Hunt expansion that was given to Kickstarter backers who backed on the first day of the campaign.
Expansion Image
Players: 1 - 5, Recommended: -, Best: -
Playing Time: 150 minutes
Weight (Complexity): 2.00 / 5
Cirilla Fiona Elen Riannon, sole princess of Cintra — daughter of Pavetta and Duny, granddaughter of Queen Calanthe. By the Law of Surprise, her fate was bound with the White Wolf Geralt of Rivia, leading her to undergo witcher training at the School of the Wolf at Kaer Morhen. Among her many titles and aliases, one stands out in particular: The Lady of Space and Time. Thanks to the Elder Blood running through her veins, Ciri holds the ability to travel between realms, across different periods of time. This got us thinking that perhaps Ciri could have traveled all the way back to the Old World, joining other witchers in the hunt! A miniature and a full set of character components. We imagined that it was possible for her to travel to the Old World and have an adventure there. That expansion adds variety to your character choice in the game and we are certain that people will argue each time, who gets to be Ciri. Ciri is a crowdfunding exclusive expansion. —description from the publisher
Expansion Image
Players: 1 - 5, Recommended: -, Best: -
Playing Time: 150 minutes
Weight (Complexity): 2.00 / 5
Each story has its silent heroes. Those who do not expect applause and hide in the shadows. Those about which epics and poems are silent. After all, those without which the events of the epic stories could not have happened. It is said that witcher horses are so trained that - when called - they will travel any distance, having no regard for narrow roads, rivers, and buildings ... The Lost Mount will appear on the board in a random place at the beginning of the game. When, during the game, one of the players finds themselves in a location with a Lost Mount, they can use it to travel (they get additional cards to do so). Then, the Lost Mount will be lost again, and go to another location - waiting for the next meeting with one of the witchers. Lost Mount is a crowdfunding exclusive expansion. —description from the publisher
Expansion Image
Players: 1 - 5, Recommended: -, Best: 1
Playing Time: 150 minutes
Weight (Complexity): 3.29 / 5
The World after Conjunction of the Spheres is full of terrifying beasts. No one who finds himself on the trail alone can feel safe. Lurking drowners, ghouls marching near cemeteries, or harpies dipping from the air is just a small part of the threats awaiting travelers! It brings another level of depth into different elements of the game: trailing and fighting monsters, building your deck and combos, using bombs, taking advantage of mutagens, and adding special cards to your starting decks. Contains a playable School of the Manticore Witcher, advanced action cards for your witcher, and 17 large monster cards, one for each of the Old World beasts. These cards contain a new, advanced special ability of the Monster and descriptions of four special attacks. These attacks are directly related to the characteristics of the Monster in the Witcher's world. When a Monster appears on the board, players place an additional large card next to the board - it is visible to everyone and is associated with one specific Monster. In addition to the 17 large cards, this expansion introduces 4 Special Combat Cards. Before fighting a monster, shuffle 2,3, or 4 randomly into its Life Pool (depending on the Monster level). Thanks to this, fighting a powerful, massive Werewolf will be a completely different experience than facing Foglet hiding between mists and illusions. Additionally, each fight with the same Monster will be unique because it is not sure which special attacks will appear and in what order. Special Combat Cards will allow you to diversify the fights and introduce a completely new mechanic - Passive Attacks. When a Monster discards a Special Combat Card due to its damage, the passive attack is automatically activated. Various special and passive attacks of monsters mean that the decisions made by the player while trailing the Monster and in combat must be even more carefully considered.
Expansion Image
Players: 1 - 5, Recommended: 5, Best: 4
Playing Time: 150 minutes
Weight (Complexity): 3.20 / 5
Rumors of the Wild Hunt riders are spreading more and more often from various sides. A ghostly cavalcade traverses the night sky, spreading fear in people's hearts. There are rumors of missing children. Stories about the impending plague of crop failure. And about the upcoming war. The Wild Hunt is a large expansion, introducing a completely new mode of the game - cooperative mode. It allows also for a full solo experience. This time, players will have to face off against fearsome warriors from another dimension, known as Wild Hunt Riders, either together or alone. The Wild Hunt expansion is a significant change for the game's structure - players, instead of moving in turn in their turns, simultaneously move around the board, which takes the planning to a new dimension! Meeting another player does not lead to a fight, but it may result in joint training or exchange of gold, potions, and valuable information about the monsters in the area. The game is played through several rounds, and at the end of each round, the Wild Hunt summons new monsters or Hounds and moves around the board attacking players. At the end of the game, players will face the greatest challenge, a duel with one of the greatest Wild Hunt warriors, the mighty Eredin. All players take part in the final clash, trying to overcome the opponent together - Eredin, however, has a set of unique, powerful attacks that make the fight especially difficult.
Expansion Image
Players: 1 - 5, Recommended: -, Best: 2
Playing Time: 150 minutes
Weight (Complexity): 2.00 / 5
It’s a set of 200 adventure cards with special tokens, that add a huge amount of replayability to the game. New stories, events, and quests – characters you will interact with, decisions you will make, items you will acquire. This Stretch Goals expansion was unlocked for everyone (KS, zagramw.to) on parallel crowdfunding campaign for Polish backers on zagramw.to Contents: - 81 event cards - 59 city exploration cards - 60 wild exploration cards - 12 quest tokens —Kickstarter summary
Expansion Image
Players: 1 - 5, Recommended: 5+, Best: 5
Playing Time: 150 minutes
Weight (Complexity): 2.10 / 5
Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rather travel there to train, hunt monsters, and seek an adventure. It may be of great benefit to visit Skellige Islands, as well as other, unexplored ones, but such travels rarely come without a cost. You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned. Expansion contents: - 1 Dagon monster miniature - 3 ships miniatures - 1 game board - 1 large monster card - 6 harbour tokens - 50 exploration cards - 30 event cards Expansion compatibility: - It works with standard game and basic solo mode. - It doesn’t fully work with Wild Hunt, since a big part of it consists of new Exploration Cards. Players may decide just to add the map with the new locations and Ship travel. - It can be combined with all Modes from the Monster Trail. - It can be combined with the Legendary Hunt. - You can use Mages, Lost Mount, as well as Adventure Pack while adding Skellige Expansion. —Kickstarter summary
Expansion Image
Players: 1 - 5, Recommended: 5, Best: 5
Playing Time: 150 minutes
Weight (Complexity): 2.50 / 5
Some Monsters are so powerful and fierce that they spread fear and destruction city after city. Killing such a dangerous beast would turn any witcher into a living legend. But not any witcher can accomplish such a daring task! This expansion includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game. Gameplay and components overview: - Each of these Monsters is a huge miniature with a special, Large Monster Card that explains its unique abilities and attacks. - There is also a set of 20 new Combat Cards, used only in the fight against a Legendary Monster. - This Expansion contains a set of Legendary Hunt Cards that will move it around the map and give players the opportunity to gather information while preparing for the fight. - Legendary Monster appears on the map from the beginning of the game, will move around the map, and leave destruction behind, represented by special Tokens. Witchers will be able to prepare for the final fight from the very beginning, but they also need to train and hunt other monsters. Expansion compatibility: - It works with standard game and basic solo mode. - It doesn’t work with Wild Hunt, which already has boss miniatures that you choose from. - It can be combined with all Modes from the Monster Trail. - You can use Mages, Lost Mount, as well as Adventure Pack while adding Legendary Hunt. —Kickstarter summary
Expansion Image
Players: 1 - 5, Recommended: 5+, Best: 5
Playing Time: 150 minutes
Weight (Complexity): 2.43 / 5
It includes 5 new characters – mages. Each has a unique miniature, a full set of components that include an individual deck and a player board with an individual specialty. With that expansion, you have 12 characters to choose from, and that’s not all. Mages get a board extension and a full deck of Action Cards. So mages and witchers can compete in the Old World, but they train and fight in their own style. Expansion Components: - 5 sets of Mage components: A miniature with a plastic base, double-layered Player Board, Tokens to track Attributes and Energy, 10 Starting Action Cards, and 4 Trophy Cards. - 5 Specialty Tokens - 90 Action Cards - 30 wooden tokens - 1 Additional Board —Kickstarter summary
Expansion Image
Players: 1 - 5, Recommended: 3, Best: 3
Playing Time: 150 minutes
Weight (Complexity): 3.00 / 5
Dive deeper into the fantastic and dangerous world of The Witcher! These expansions will allow you to learn more about the nature of the terrifying beasts, join forces to fight the Wild Hunt, and experience even more amazing adventures! This is the Kickstarter Expansion for The Witcher: Old World, and it includes Wild Hunt Expansion, Monster Trail Expansion, Ciri Expansion, Lost Mount Expansion, and Adventure Pack Expansion.

jakubn rated: N/A/10

dedicated sleeves MATA

Decrisco rated: N/A/10

KS May/Jun 2021 ETA: Q3 2022 All-In

Herzer rated: N/A/10

Se asemeja bastante a Runebound por el estilo sandbox y a Tainted Grail por el combate de cartas, aunque algunos dicen que la temática está algo desligada de la mecánica y parece que no es tan de aventuras porque los eventos de ciudad y lo salvaje son parecidos y no tiene mucho sentido eso. Puede que Skyrim se sienta más de aventuras, aunque aquí vas con tu brujo para arriba y para abajo. siendo una especie de Mage Knight ligero, donde la premisa es más o menos la misma (potenciar al personaje principalmente mediante el deckbuilding para, durante las fases principales de juego, utilizar estas cartas para desplazarse por el tablero y luego combatir contra los monstruos). Este no convence en solitario, ya que el de la BGG es mejor que el oficial pero la gente que no juega en solitario lo pone bastante bien. Para grupos está bien ya que es bastante asequible.

Josepheus rated: N/A/10

[thing=373597]KS "Big Box" Edition[/thing] inkl. [thing=364789]KSE "Monster Pack" Expansion[/thing] & [thing=345378]KSE "Mounted Eredin" Expansion[/thing]

tetraspam rated: N/A/10

Kickstarter All In Pledge - New in shrink

Leplex rated: N/A/10

Осенью 2023 приедет: База делюкс, Три допа, Стреч голы, 4 бонус фигурки, плеймат.

erzengel rated: N/A/10

KS: 2020 - $1 - Don't think I will update the pledge...

Szatinobi rated: N/A/10

+ SG + Magowie + Skellige + legendarne Łowy + Big Box + Mata + Kości + Monety

johnb4bgg rated: N/A/10

going to KS in May, $86+24! (w/o monster minis). uses multiuse cards. competitive and asymmetric heroes. has free solo/coop exp

Reku_ rated: N/A/10

1–5

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