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A3
Conan
Conan - Image 2
Home / Campaign/Legacy

Conan

BGG Rank: 729
Players: 2 - 5, Recommended: 5+, Best: 5+
Playing Time: 90 minutes
Weight (Complexity): 2.77 / 5
Mechanisms: Action Points, Area Movement, Dice Rolling, Player Elimination, Team-Based Game, Variable Phase Order, Variable Player Powers
Category: Adventure, Fantasy, Fighting, Miniatures, Novel-based
Family: Category: Dungeon Crawler, Characters: Conan the Barbarian, Crowdfunding: Kickstarter, Digital Implementations: VASSAL, Game: Conan (Monolith), Mechanism: Campaign Games, Players: One versus Many, Theme: Medieval Fantasy
Designer: Frédéric Henry, Antoine Bauza, Pascal Bernard, Bruno Cathala, Croc, Ludovic Maublanc, Laurent Pouchain
Artist: Georges Clarenko, Xavier Collette, Viktor Dragosani, Xavier Gueniffey Durin, Yannick Hennebo, Kekai Kotaki, Paolo Parente, Stéphane Simon, Adrian Smith
Publisher: Monolith Board Games
Categories: Campaign/Legacy, Miniatures Fighting Tag: Conan
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Conan, designed by Fred Henry and based on the Conan universe by Robert E. Howard, is a scenario-based semi-cooperative asymmetric miniatures board game. One player is the Overlord, playing the opposition forces, and the other players (1 to 4) play Conan and his companions: Shevatas the thief, Hadrathus the Priest/Sorcerer, Belit the pirate queen, Valeria the warrior, etc. The game is based purely on Robert E. Howard's novels and short stories (and not the movies or other non-Howardian material). The publisher has hired Patrice Louinet, a Howard expert, to make sure the art and the scenarios are compatible with Howard's vision. Each game is a scenario, played on a map. There are 4 maps included in the retail copy of the game, and each map can have several scenarios set on it. The game is fast, one hour approximately. It's possible to play several scenarios in a campaign, but you can also play each scenario individually. There are 9 scenarios in the base box. At the beginning of a scenario, players choose their team (Conan and two or three other heroes). The Overlord gathers all the miniatures (picts, Necromancer, skeleton warriors, monsters, etc.), tokens, and cards from the chosen scenario. The game usually plays in a limited number of turns (ten, for instance). Each scenario can have very different objectives: find the princess captured by picts and hidden in a hut and leave the camp before the pict hunters return; find the magical key to open a sealed door, steal the jewel and leave; kill the Necromancer by the end of turn 10; survive by the end of turn 10; escape the prison; etc. During their turn, the heroes can activate or rest. If they activate, they can spend "gems" from their energy pool to do all sorts of actions: move, fight (melee or distance), defend, pick a lock, reroll, etc. If they rest, they can move a lot of gems from their "spent" pool box to their "available" pool box. When they take an action, they throw a number of dice equal to the number of gems they put in their action. There are three different kinds of dice: yellow (the weaker dice), orange (medium) and red (strong). Each character has a color based on their specialty: Conan throws red dice in combat while the Sorcerer throws yellow dice in combat; the thief throws red dice in Manipulation actions, while Conan throws orange dice; etc. Each player can have equipment cards (armor, magic potions, weapons, etc.) which give them bonuses on their dice rolls. The Overlord plays differently. He uses a board with eight slidable tiles, plus his own Energy gems. Each tile corresponds to one unit (1 to 3 miniatures) on the game mat, and all of the miniature abilities are written on this tile (movement, armor, attack, special abilities). The tile position on the board corresponds to the numbers 1-8. The Overlord has a pool of energy gems and each time he activates one unit, he needs to spend a number of gems matching the tile placement: tile#1 costs 1 energy gem, tile#2 costs 2 gems, etc. Whatever tile the Overlord chooses to activate, he spends the corresponding energy cost (moving his energy gems from the available pool to the spent pool), then takes the tile out and moves it to the end of the sliding track: If he wants to activate this unit again, it will cost him 8 gems, because the unit is now on position 8. The Overlord can activate a maximum of two tiles, and he regains only a certain number of gems each turn (depending on the scenario). In a typical scenario, the heroes need to accomplish something and the Overlord wins if the heroes fail to reach their objective — but in some scenarios, the Overlord has his own objectives and the Heroes win if they prevent him from accomplishing his goal.

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Average Playing Time

2-4 hours

Best Player Count

4 Best

Collection

Kevin

Difficulty

Standard

Played

Unplayed

Recommended Player Count

2 Players, 3 Players, 4 Players, 5 Players

Special Mechanisms

1vAll

Expansion Image
Players: 2 - 5, Recommended: -, Best: -
Playing Time: 120 minutes
Weight (Complexity): 0.00 / 5
The Hidden Chambers expansion offers 4 mini maps that represent secret rooms. Once you find the door and pick its lock, you may enter the gloomy depths to find treasures, special items, or—perhaps—death. These Chamber Boards are set alongside the main game board, denoting a separate floor or level rather than altering an existing room. Depths of the Lost Citadel As well as offering brand new options for scenario designers, the Hidden Chambers Map Expansion also comes with its own special solo/co-op scenarios and an Adventure Mode scenario for the new Citadel map—“In the Depths of the Lost Citadel”. These scenarios require the core/retail version of Conan (or King or Barbarian pledge) and the new Conqueror expansion. Players will assume the roles of hired swords with a mission: enter the lost citadel of an ancient sorcerer and steal a fabled artefact. To manage this dangerous feat, they must avoid traps, uncover secret doors, and battle the unspeakable horrors lurking beneath. And even if they manage all this, it is unlikely the sorcerer will let them leave with their lives. For solo/co-op mode, this expansion will allow players to add an optional scenario to the campaign offered in the Tome of Skelos. -Description by the publisher Notes: • The Depths of the Lost Citadel Adventure Mode scenario is included in the Tome of Skelos (pages 60-62). Two coop-solo Hidden Chambers scenarios are also included in the Tome of Skelos: scenario 3.5, "On the Edge" (pp. 25-26), and 5.5 "Citadel of Horrors" (pp. 33-35). • This first "Hidden Chamber" offering (2 tiles/4 sides + 8 tokens) was issued in a small cardboard box for the Conan the Conqueror Kickstarter - another Hidden Chamber Tile was added to the later Conan: Red Nails Kickstarter (2025 release) as a stretch goal.
Expansion Image
Players: 2 - 5, Recommended: -, Best: 5
Playing Time: 90 minutes
Weight (Complexity): 3.00 / 5
Take Conan and his companions East, to the mysterious land that is home to great sorcerers whose spells are feared by those from the West, and become swept up in a sinister assassination plot. Take part in a daring assassination attempt before escaping from a flaming tower where the only way out is up! The first expansion for the Conan board game: The Tower of Khitai, by Antoine Bauza and Ludovic Maublanc. The box includes 22 miniatures, two maps, as well as various cards/tokens and tiles. All this will allow you to play out a total of six scenarios (4 in the box, 2 on the website).
Expansion Image
Players: 2 - 5, Recommended: -, Best: 5
Playing Time: 90 minutes
Weight (Complexity): 3.00 / 5
Far to the South of Conan's home there lies a dry, arid land where a rugged, dark-skinned people eke as much of a life as they can out of the sands. The environment is not the only danger in these lands however, there is a darker, more sinister power at work, one that man should have known to leave well enough alone but the promise of power is too tempting for some. Now the dead rest uneasily beneath the sands and monstrous beasts devour men like cattle as the great and powerful watch on, eternally. Presenting Conan: Stygia, written by Bruno Cathala, the author of Five Tribes and co-author of Cyclades and Abyss. Delve deep into the sands of Stygia, through undead crypts and hordes of undead abominations to discover the real evil that lurks beneath this sunburnt land.
Expansion Image
Players: 2 - 5, Recommended: -, Best: 5
Playing Time: 90 minutes
Weight (Complexity): 3.00 / 5
From the publisher: The north wind blows in from the rugged domains north of Conan's homeland. With Asgard to the east and Vanaheim to the west, these two territories compose the frozen tundra that is Nordheim. The men of these lands are toughest of the tough, hardened by cold and battle. Blood spilling across the pristine snow as different tribes fight for supremacy. Despite the uneasy relationship between the Cimmerians and the Aesirs, Conan earns their respect through strength of arms and embarks on more than one adventure across these glistening lands. Join Conan and his companions as they cross swords with the Vanirs, pursue the Frost-Giant's daughter, do battle with a necromancer defiling the burial grounds of wars past and more in the Third expansion for Conan. Featuring scenarios written by Croc, author of Claustrophobia and many roleplaying games, and his son Sippik! This set contains: Niord, Aesir Hero 5 Aesir warrior allies 10 Vanir warrior Minions Atali, the daughter of Ymir, the frost-giant, Leader Atali's Brothers, 2 frost giant monsters 5 Monstrous Crow minions 1 double sided game board (Frozen battlefield and deep winter forest) 4 scenarios written by Croc and Sippik Token, tiles and Character sheets.
Expansion Image
Players: 1 - 5, Recommended: 4, Best: 5
Playing Time: 120 minutes
Weight (Complexity): 3.50 / 5
Not only is the Adventure Mode (our original one vs many system) gameplay you know and love making its return, but we’re also adding a revised version of the solo/co-op rules featured in Conan: The Monolith Sourcebook. Regardless of which version of Conan you own or plan to purchase, all of the new content will pair perfectly with what you have. With the new mega-Conqueror expansion you’ll be able to enter the savage worlds and raise your own bloodied sword. —description from the publisher
Expansion Image
Players: 1 - 5, Recommended: -, Best: -
Playing Time: 120 minutes
Weight (Complexity): 4.00 / 5
This 80 page hardcover book was part of the "Conan the Conqueror" Kickstarter, in the style of previous Conan hardcover titles. Copyright 2020. All pledges for the Conqueror box (base pledge thru the more expensive options) included this book. The book includes: - 8 brand new scenarios for the original Conan Adventure mode (one vs many mode) that make use of all the new miniatures, maps and tiles. - 11 brand new Solo/Coop style scenarios where players will choose their heroes, gather equipment, and gain powerful Boons to complete their escape across the Pictish Wilderness. - An updated version of the solo/co-op rules that debuted in the Conan: The Monolith Sourcebook - Brand new artwork created for this campaign.
Expansion Image
Players: 1 - 5, Recommended: -, Best: -
Playing Time: 120 minutes
Weight (Complexity): 0.00 / 5
The pirates of the Red Brotherhood have spread out from the Baracha Isles and haunt every shore of the Western Sea. It is said they have even raised sail on the inland waters of the Vilayet. This organization, composed mainly of Argosseans, maintains a notorious rivalry with the Zingaran Freebooters, and their bloody feuds have turned the tides a deeper shade of crimson. These are tales of high seas and high adventure. These are the tales of the Red Brotherhood. Fred Henry is returning to the design table and cooking up four new Adventure Mode scenarios. These exciting adventures make use of the brand new double-sided pirate ship game boards and only require the core/retail version of Conan AND the all-new contents featured in the Conan the Conqueror expansion. —description from the publisher
Expansion Image
Players: 2 - 5, Recommended: -, Best: -
Playing Time: 120 minutes
Weight (Complexity): 0.00 / 5
A Hero steps from the mists of time to aid King Conan against an invisible threat. But behind this man stalks a threat older than the Earth itself.

Diederik rated: N/A/10

2*,3*,4**,5* players Scenario dependent

PhineusPhule rated: N/A/10

2/'15-Kickstarter backer 11/'16-received KS King pledge

arnauldvm rated: N/A/10

KS Barbarian pledge (French) + Vanir Valkyrie + Sabretooth-tiger + Extra dice (6)

Wallensteinwojtek rated: N/A/10

+ a lot of KS stuff

bigmac33070 rated: N/A/10

This was one of my most highly rated unplayed games to finally get played. I am very happy that I did! This is just solid. I won't spend a bunch of words describing the rule here. But suffice it to say, they are pretty smooth. The rulebook is not the best in the world, but after a couple of plays I was running on all cylinders. The theme of this just oozes out of the box. I love the art and especially the little backstory before each scenario. This reads like a Howard story. Probably the best themed game based on a pre-existing theme I have ever played. If the rulebook were written more clearly and there were some more options with the enemy minis (I only have the base game and 3 of the mini expansions), I would bump this up to a 9.75 or so. I am chomping at the bit to play the 3 big box expansions as I am looking forward in how they add even more depth to this wonderful game. Fantastic!

jorugburn rated: N/A/10

King pledge with all stretch goals and KS exclusive add- ons. Out of shrink but unplayed, all components are new. Most tiles aren't even punched.

jeanm1971 rated: N/A/10

Rating based on two plays on prototype in june..

Rickmtl29 rated: N/A/10

Kickstarter

SultanSevy rated: N/A/10

Priority = B. Gave this to one of my friends who is a huge Conan lover and doesn't own many board games; hoping he can learn it and bring it over to play with us. Split with 2 friends on Kickstarter. Haven't played this yet (my friend had it for several years) but hoping to get it to the table. Expected rating in the 7 to 9 range (components look awesome, but the game-play is to be determined).

ericbjohnson rated: N/A/10

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