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E3
Wayfarers of the South Tigris
Wayfarers of the South Tigris - Image 2
Home / Worker Placement

Wayfarers of the South Tigris

BGG Rank: 350
Players: 1 - 4, Recommended: 4, Best: 4
Playing Time: 90 minutes
Weight (Complexity): 3.82 / 5
Mechanisms: Area Majority / Influence, End Game Bonuses, Modular Board, Open Drafting, Race, Set Collection, Solo / Solitaire Game, Tags, Tile Placement, Track Movement, Worker Placement with Dice Workers, Worker Placement, Different Worker Types
Category: Arabian, Exploration, Medieval
Family: Cities: Baghdad (Iraq), Crowdfunding: Kickstarter, Digital Implementations: TableTop Simulator Mod (TTS), Mechanism: Tableau Building, Series: Medieval Trilogies (Garphill Games), Series: The South Tigris Trilogy (Garphill Games), Theme: Astronomy
Designer: S J Macdonald, Shem Phillips
Artist: Mihajlo Dimitrievski
Publisher: Garphill Games, CMON Global Limited, Fever Games, HIT Games, Lavka Games, Lord of Boards, Mosaico Jogos, Pixie Games, Portal Games, Primigenio, Reflexshop, Renegade Game Studios, Schwerkraft-Verlag, TLAMA games, White Goblin Games
Category: Worker Placement
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness? The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track. —description from the publisher

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Average Playing Time

2-4 hours

Best Player Count

2 Best

Collection

Kevin

Difficulty

Heavy

Played

Unplayed

Recommended Player Count

Solo, 2 Players, 3 Players, 4 Players

Expansion Image
Players: 1 - 4, Recommended: 4, Best: 3
Playing Time: 90 minutes
Weight (Complexity): 3.33 / 5
A set of 9 promo cards first offered during the 2022 Wayfarers Kickstarter campaign. Wanderer: May spend 1 provision as 2 Silver. Protector: May spend 1 provision or 1 Silver to retrieve a Worker and refresh a Die. Comet: Worth 1 VP. Comes with a free Pink Upgrade. Inspiration Card A: Requires 8 Land Cards (the starting City does count) Inspiration Card B: Requires 8 Water Cards (the starting Harbour does count) City/Library: Spend 2 Provisions to gain a Land Card and Journal. Vista: Gain 1 Provision each time you gain an Upgrade of any type. Harbour: Spend 4 Silver to draw 3 Space Cards. Keep 1 and place the other 2 at the bottom of the Space Card Draw Pile. Open Water: Gain the top card from the Land Card Draw Pile. —description from the publisher

Spink10 rated: N/A/10

+ Wayfarers of the South Tigris: Inspiration Promo Cards (2022) + Wayfarers of the South Tigris: Metal Coin Set (2022) Unsleeved: 54x85 (166) base

TheZilloBeast rated: N/A/10

Gameplay: - Dice Tower 2023 Promo - Kickstarter 2022 Promo Cosmetics: - Metal coins - Sleeves - Insert!? - Meeple Source!?

mennostijntjes rated: N/A/10

incl.: - Wayfarers KS Promos (2022) - Spielbox Inspiration Promos (2023) - Dice Tower Card Set 4 (2023)

etcjensen rated: N/A/10

Insert OK 1.64Kg

Herzer rated: N/A/10

Dicen que se hace muy largo

feldfan2014 rated: N/A/10

KS "Coinfarer" pledge level [size=5]Survey completed on 5-25-22[/size]

ntaly rated: N/A/10

Mar/Apr ks

Outarde rated: N/A/10

with promo

Pokeweed Mitogen rated: N/A/10

⭐️⭐️⭐️⭐️

michaelglamoureux rated: N/A/10

Not for Sale or Trade

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